/********************************************************************** * File: stepblob.cpp (Formerly cblob.c) * Description: Code for C_BLOB class. * Author: Ray Smith * Created: Tue Oct 08 10:41:13 BST 1991 * * (C) Copyright 1991, Hewlett-Packard Ltd. ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** http://www.apache.org/licenses/LICENSE-2.0 ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. * **********************************************************************/ #include "stepblob.h" #include "allheaders.h" // Include automatically generated configuration file if running autoconf. #ifdef HAVE_CONFIG_H #include "config_auto.h" #endif // Max perimeter to width ratio for a baseline position above box bottom. const double kMaxPerimeterWidthRatio = 8.0; ELISTIZE (C_BLOB) /********************************************************************** * position_outline * * Position the outline in the given list at the relevant place * according to its nesting. **********************************************************************/ static void position_outline( //put in place C_OUTLINE *outline, //thing to place C_OUTLINE_LIST *destlist //desstination list ) { C_OUTLINE *dest_outline; //outline from dest list C_OUTLINE_IT it = destlist; //iterator //iterator on children C_OUTLINE_IT child_it = outline->child (); if (!it.empty ()) { do { dest_outline = it.data (); //get destination //encloses dest if (*dest_outline < *outline) { //take off list dest_outline = it.extract (); //put this in place it.add_after_then_move (outline); //make it a child child_it.add_to_end (dest_outline); while (!it.at_last ()) { it.forward (); //do rest of list //check for other children dest_outline = it.data (); if (*dest_outline < *outline) { //take off list dest_outline = it.extract (); child_it.add_to_end (dest_outline); //make it a child if (it.empty ()) break; } } return; //finished } //enclosed by dest else if (*outline < *dest_outline) { position_outline (outline, dest_outline->child ()); //place in child list return; //finished } it.forward (); } while (!it.at_first ()); } it.add_to_end (outline); //at outer level } /********************************************************************** * plot_outline_list * * Draw a list of outlines in the given colour and their children * in the child colour. **********************************************************************/ #ifndef GRAPHICS_DISABLED static void plot_outline_list( //draw outlines C_OUTLINE_LIST *list, //outline to draw ScrollView* window, //window to draw in ScrollView::Color colour, //colour to use ScrollView::Color child_colour //colour of children ) { C_OUTLINE *outline; //current outline C_OUTLINE_IT it = list; //iterator for (it.mark_cycle_pt (); !it.cycled_list (); it.forward ()) { outline = it.data (); //draw it outline->plot (window, colour); if (!outline->child ()->empty ()) plot_outline_list (outline->child (), window, child_colour, child_colour); } } // Draws the outlines in the given colour, and child_colour, normalized // using the given denorm, making use of sub-pixel accurate information // if available. static void plot_normed_outline_list(const DENORM& denorm, C_OUTLINE_LIST *list, ScrollView::Color colour, ScrollView::Color child_colour, ScrollView* window) { C_OUTLINE_IT it(list); for (it.mark_cycle_pt(); !it.cycled_list(); it.forward()) { C_OUTLINE* outline = it.data(); outline->plot_normed(denorm, colour, window); if (!outline->child()->empty()) plot_normed_outline_list(denorm, outline->child(), child_colour, child_colour, window); } } #endif /********************************************************************** * reverse_outline_list * * Reverse a list of outlines and their children. **********************************************************************/ static void reverse_outline_list(C_OUTLINE_LIST *list) { C_OUTLINE_IT it = list; // iterator for (it.mark_cycle_pt(); !it.cycled_list(); it.forward()) { C_OUTLINE* outline = it.data(); outline->reverse(); // reverse it outline->set_flag(COUT_INVERSE, TRUE); if (!outline->child()->empty()) reverse_outline_list(outline->child()); } } /********************************************************************** * C_BLOB::C_BLOB * * Constructor to build a C_BLOB from a list of C_OUTLINEs. * The C_OUTLINEs are not copied so the source list is emptied. * The C_OUTLINEs are nested correctly in the blob. **********************************************************************/ C_BLOB::C_BLOB(C_OUTLINE_LIST *outline_list) { for (C_OUTLINE_IT ol_it(outline_list); !ol_it.empty(); ol_it.forward()) { C_OUTLINE* outline = ol_it.extract(); // Position this outline in appropriate position in the hierarchy. position_outline(outline, &outlines); } CheckInverseFlagAndDirection(); } // Simpler constructor to build a blob from a single outline that has // already been fully initialized. C_BLOB::C_BLOB(C_OUTLINE* outline) { C_OUTLINE_IT it(&outlines); it.add_to_end(outline); } // Builds a set of one or more blobs from a list of outlines. // Input: one outline on outline_list contains all the others, but the // nesting and order are undefined. // If good_blob is true, the blob is added to good_blobs_it, unless // an illegal (generation-skipping) parent-child relationship is found. // If so, the parent blob goes to bad_blobs_it, and the immediate children // are promoted to the top level, recursively being sent to good_blobs_it. // If good_blob is false, all created blobs will go to the bad_blobs_it. // Output: outline_list is empty. One or more blobs are added to // good_blobs_it and/or bad_blobs_it. void C_BLOB::ConstructBlobsFromOutlines(bool good_blob, C_OUTLINE_LIST* outline_list, C_BLOB_IT* good_blobs_it, C_BLOB_IT* bad_blobs_it) { // List of top-level outlines with correctly nested children. C_OUTLINE_LIST nested_outlines; for (C_OUTLINE_IT ol_it(outline_list); !ol_it.empty(); ol_it.forward()) { C_OUTLINE* outline = ol_it.extract(); // Position this outline in appropriate position in the hierarchy. position_outline(outline, &nested_outlines); } // Check for legal nesting and reassign as required. for (C_OUTLINE_IT ol_it(&nested_outlines); !ol_it.empty(); ol_it.forward()) { C_OUTLINE* outline = ol_it.extract(); bool blob_is_good = good_blob; if (!outline->IsLegallyNested()) { // The blob is illegally nested. // Mark it bad, and add all its children to the top-level list. blob_is_good = false; ol_it.add_list_after(outline->child()); } C_BLOB* blob = new C_BLOB(outline); // Set inverse flag and reverse if needed. blob->CheckInverseFlagAndDirection(); // Put on appropriate list. if (!blob_is_good && bad_blobs_it != NULL) bad_blobs_it->add_after_then_move(blob); else good_blobs_it->add_after_then_move(blob); } } // Sets the COUT_INVERSE flag appropriately on the outlines and their // children recursively, reversing the outlines if needed so that // everything has an anticlockwise top-level. void C_BLOB::CheckInverseFlagAndDirection() { C_OUTLINE_IT ol_it(&outlines); for (ol_it.mark_cycle_pt(); !ol_it.cycled_list(); ol_it.forward()) { C_OUTLINE* outline = ol_it.data(); if (outline->turn_direction() < 0) { outline->reverse(); reverse_outline_list(outline->child()); outline->set_flag(COUT_INVERSE, TRUE); } else { outline->set_flag(COUT_INVERSE, FALSE); } } } // Build and return a fake blob containing a single fake outline with no // steps. C_BLOB* C_BLOB::FakeBlob(const TBOX& box) { C_OUTLINE_LIST outlines; C_OUTLINE::FakeOutline(box, &outlines); return new C_BLOB(&outlines); } /********************************************************************** * C_BLOB::bounding_box * * Return the bounding box of the blob. **********************************************************************/ TBOX C_BLOB::bounding_box() const { // bounding box C_OUTLINE *outline; // current outline // This is a read-only iteration of the outlines. C_OUTLINE_IT it = const_cast(&outlines); TBOX box; // bounding box for (it.mark_cycle_pt (); !it.cycled_list (); it.forward ()) { outline = it.data (); box += outline->bounding_box (); } return box; } /********************************************************************** * C_BLOB::area * * Return the area of the blob. **********************************************************************/ inT32 C_BLOB::area() { //area C_OUTLINE *outline; //current outline C_OUTLINE_IT it = &outlines; //outlines of blob inT32 total; //total area total = 0; for (it.mark_cycle_pt (); !it.cycled_list (); it.forward ()) { outline = it.data (); total += outline->area (); } return total; } /********************************************************************** * C_BLOB::perimeter * * Return the perimeter of the top and 2nd level outlines. **********************************************************************/ inT32 C_BLOB::perimeter() { C_OUTLINE *outline; // current outline C_OUTLINE_IT it = &outlines; // outlines of blob inT32 total; // total perimeter total = 0; for (it.mark_cycle_pt(); !it.cycled_list(); it.forward()) { outline = it.data(); total += outline->perimeter(); } return total; } /********************************************************************** * C_BLOB::outer_area * * Return the area of the blob. **********************************************************************/ inT32 C_BLOB::outer_area() { //area C_OUTLINE *outline; //current outline C_OUTLINE_IT it = &outlines; //outlines of blob inT32 total; //total area total = 0; for (it.mark_cycle_pt (); !it.cycled_list (); it.forward ()) { outline = it.data (); total += outline->outer_area (); } return total; } /********************************************************************** * C_BLOB::count_transitions * * Return the total x and y maxes and mins in the blob. * Chlid outlines are not counted. **********************************************************************/ inT32 C_BLOB::count_transitions( //area inT32 threshold //on size ) { C_OUTLINE *outline; //current outline C_OUTLINE_IT it = &outlines; //outlines of blob inT32 total; //total area total = 0; for (it.mark_cycle_pt (); !it.cycled_list (); it.forward ()) { outline = it.data (); total += outline->count_transitions (threshold); } return total; } /********************************************************************** * C_BLOB::move * * Move C_BLOB by vector **********************************************************************/ void C_BLOB::move( // reposition blob const ICOORD vec // by vector ) { C_OUTLINE_IT it(&outlines); // iterator for (it.mark_cycle_pt (); !it.cycled_list (); it.forward ()) it.data ()->move (vec); // move each outline } // Static helper for C_BLOB::rotate to allow recursion of child outlines. void RotateOutlineList(const FCOORD& rotation, C_OUTLINE_LIST* outlines) { C_OUTLINE_LIST new_outlines; C_OUTLINE_IT src_it(outlines); C_OUTLINE_IT dest_it(&new_outlines); while (!src_it.empty()) { C_OUTLINE* old_outline = src_it.extract(); src_it.forward(); C_OUTLINE* new_outline = new C_OUTLINE(old_outline, rotation); if (!old_outline->child()->empty()) { RotateOutlineList(rotation, old_outline->child()); C_OUTLINE_IT child_it(new_outline->child()); child_it.add_list_after(old_outline->child()); } delete old_outline; dest_it.add_to_end(new_outline); } src_it.add_list_after(&new_outlines); } /********************************************************************** * C_BLOB::rotate * * Rotate C_BLOB by rotation. * Warning! has to rebuild all the C_OUTLINEs. **********************************************************************/ void C_BLOB::rotate(const FCOORD& rotation) { RotateOutlineList(rotation, &outlines); } // Helper calls ComputeEdgeOffsets or ComputeBinaryOffsets recursively on the // outline list and its children. static void ComputeEdgeOffsetsOutlineList(int threshold, Pix* pix, C_OUTLINE_LIST *list) { C_OUTLINE_IT it(list); for (it.mark_cycle_pt(); !it.cycled_list(); it.forward()) { C_OUTLINE* outline = it.data(); if (pix != NULL && pixGetDepth(pix) == 8) outline->ComputeEdgeOffsets(threshold, pix); else outline->ComputeBinaryOffsets(); if (!outline->child()->empty()) ComputeEdgeOffsetsOutlineList(threshold, pix, outline->child()); } } // Adds sub-pixel resolution EdgeOffsets for the outlines using greyscale // if the supplied pix is 8-bit or the binary edges if NULL. void C_BLOB::ComputeEdgeOffsets(int threshold, Pix* pix) { ComputeEdgeOffsetsOutlineList(threshold, pix, &outlines); } // Estimates and returns the baseline position based on the shape of the // outlines. // We first find the minimum y-coord (y_mins) at each x-coord within the blob. // If there is a run of some y or y+1 in y_mins that is longer than the total // number of positions at bottom or bottom+1, subject to the additional // condition that at least one side of the y/y+1 run is higher than y+1, so it // is not a local minimum, then y, not the bottom, makes a good candidate // baseline position for this blob. Eg // | ---| // | | // |- -----------| <= Good candidate baseline position. // |- -| // | -| // |---| <= Bottom of blob inT16 C_BLOB::EstimateBaselinePosition() { TBOX box = bounding_box(); int left = box.left(); int width = box.width(); int bottom = box.bottom(); if (outlines.empty() || perimeter() > width * kMaxPerimeterWidthRatio) return bottom; // This is only for non-CJK blobs. // Get the minimum y coordinate at each x-coordinate. GenericVector y_mins; y_mins.init_to_size(width + 1, box.top()); C_OUTLINE_IT it(&outlines); for (it.mark_cycle_pt(); !it.cycled_list(); it.forward()) { C_OUTLINE* outline = it.data(); ICOORD pos = outline->start_pos(); for (int s = 0; s < outline->pathlength(); ++s) { if (pos.y() < y_mins[pos.x() - left]) y_mins[pos.x() - left] = pos.y(); pos += outline->step(s); } } // Find the total extent of the bottom or bottom + 1. int bottom_extent = 0; for (int x = 0; x <= width; ++x) { if (y_mins[x] == bottom || y_mins[x] == bottom + 1) ++bottom_extent; } // Find the lowest run longer than the bottom extent that is not the bottom. int best_min = box.top(); int prev_run = 0; int prev_y = box.top(); int prev_prev_y = box.top(); for (int x = 0; x < width; x += prev_run) { // Find the length of the current run. int y_at_x = y_mins[x]; int run = 1; while (x + run <= width && y_mins[x + run] == y_at_x) ++run; if (y_at_x > bottom + 1) { // Possible contender. int total_run = run; // Find extent of current value or +1 to the right of x. while (x + total_run <= width && (y_mins[x + total_run] == y_at_x || y_mins[x + total_run] == y_at_x + 1)) ++total_run; // At least one end has to be higher so it is not a local max. if (prev_prev_y > y_at_x + 1 || x + total_run > width || y_mins[x + total_run] > y_at_x + 1) { // If the prev_run is at y + 1, then we can add that too. There cannot // be a suitable run at y before that or we would have found it already. if (prev_run > 0 && prev_y == y_at_x + 1) total_run += prev_run; if (total_run > bottom_extent && y_at_x < best_min) { best_min = y_at_x; } } } prev_run = run; prev_prev_y = prev_y; prev_y = y_at_x; } return best_min == box.top() ? bottom : best_min; } static void render_outline_list(C_OUTLINE_LIST *list, int left, int top, Pix* pix) { C_OUTLINE_IT it(list); for (it.mark_cycle_pt(); !it.cycled_list(); it.forward()) { C_OUTLINE* outline = it.data(); outline->render(left, top, pix); if (!outline->child()->empty()) render_outline_list(outline->child(), left, top, pix); } } static void render_outline_list_outline(C_OUTLINE_LIST *list, int left, int top, Pix* pix) { C_OUTLINE_IT it(list); for (it.mark_cycle_pt(); !it.cycled_list(); it.forward()) { C_OUTLINE* outline = it.data(); outline->render_outline(left, top, pix); } } // Returns a Pix rendering of the blob. pixDestroy after use. Pix* C_BLOB::render() { TBOX box = bounding_box(); Pix* pix = pixCreate(box.width(), box.height(), 1); render_outline_list(&outlines, box.left(), box.top(), pix); return pix; } // Returns a Pix rendering of the outline of the blob. (no fill). // pixDestroy after use. Pix* C_BLOB::render_outline() { TBOX box = bounding_box(); Pix* pix = pixCreate(box.width(), box.height(), 1); render_outline_list_outline(&outlines, box.left(), box.top(), pix); return pix; } /********************************************************************** * C_BLOB::plot * * Draw the C_BLOB in the given colour. **********************************************************************/ #ifndef GRAPHICS_DISABLED void C_BLOB::plot(ScrollView* window, // window to draw in ScrollView::Color blob_colour, // main colour ScrollView::Color child_colour) { // for holes plot_outline_list(&outlines, window, blob_colour, child_colour); } // Draws the blob in the given colour, and child_colour, normalized // using the given denorm, making use of sub-pixel accurate information // if available. void C_BLOB::plot_normed(const DENORM& denorm, ScrollView::Color blob_colour, ScrollView::Color child_colour, ScrollView* window) { plot_normed_outline_list(denorm, &outlines, blob_colour, child_colour, window); } #endif