twain3.0/3rdparty/hgOCR/leptonica/colorcontent.c

1892 lines
74 KiB
C

/*====================================================================*
- Copyright (C) 2001 Leptonica. All rights reserved.
-
- Redistribution and use in source and binary forms, with or without
- modification, are permitted provided that the following conditions
- are met:
- 1. Redistributions of source code must retain the above copyright
- notice, this list of conditions and the following disclaimer.
- 2. Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the following
- disclaimer in the documentation and/or other materials
- provided with the distribution.
-
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL ANY
- CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
- OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
- NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*====================================================================*/
/*!
* \file colorcontent.c
* <pre>
*
* Builds an image of the color content, on a per-pixel basis,
* as a measure of the amount of divergence of each color
* component (R,G,B) from gray.
* l_int32 pixColorContent()
*
* Finds the 'amount' of color in an image, on a per-pixel basis,
* as a measure of the difference of the pixel color from gray.
* PIX *pixColorMagnitude()
*
* Generates a mask over pixels that have sufficient color and
* are not too close to gray pixels.
* PIX *pixMaskOverColorPixels()
*
* Generates a mask over pixels that have little color and
* are not too bright.
* PIX *pixMaskOverGrayPixels()
*
* Generates mask over pixels within a prescribed cube in RGB space
* PIX *pixMaskOverColorRange()
*
* Finds the fraction of pixels with "color" that are not close to black
* l_int32 pixColorFraction()
*
* Determine if there are significant color regions that are
* not background in a page image
* l_int32 pixFindColorRegions()
*
* Finds the number of perceptually significant gray intensities
* in a grayscale image.
* l_int32 pixNumSignificantGrayColors()
*
* Identifies images where color quantization will cause posterization
* due to the existence of many colors in low-gradient regions.
* l_int32 pixColorsForQuantization()
*
* Finds the number of unique colors in an image
* l_int32 pixNumColors()
*
* Find the most "populated" colors in the image (and quantize)
* l_int32 pixGetMostPopulatedColors()
* PIX *pixSimpleColorQuantize()
*
* Constructs a color histogram based on rgb indices
* NUMA *pixGetRGBHistogram()
* l_int32 makeRGBIndexTables()
* l_int32 getRGBFromIndex()
*
* Identify images that have highlight (red) color
* l_int32 pixHasHighlightRed()
*
* Color is tricky. If we consider gray (r = g = b) to have no color
* content, how should we define the color content in each component
* of an arbitrary pixel, as well as the overall color magnitude?
*
* I can think of three ways to define the color content in each component:
*
* (1) Linear. For each component, take the difference from the average
* of all three.
* (2) Linear. For each component, take the difference from the average
* of the other two.
* (3) Nonlinear. For each component, take the minimum of the differences
* from the other two.
*
* How might one choose from among these? Consider two different situations:
* (a) r = g = 0, b = 255 {255} /255/
* (b) r = 0, g = 127, b = 255 {191} /128/
* How much g is in each of these? The three methods above give:
* (a) 1: 85 2: 127 3: 0 [85]
* (b) 1: 0 2: 0 3: 127 [0]
* How much b is in each of these?
* (a) 1: 170 2: 255 3: 255 [255]
* (b) 1: 127 2: 191 3: 127 [191]
* The number I'd "like" to give is in []. (Please don't ask why, it's
* just a feeling.
*
* So my preferences seem to be somewhere between (1) and (2).
* (3) is just too "decisive!" Let's pick (2).
*
* We also allow compensation for white imbalance. For each
* component, we do a linear TRC (gamma = 1.0), where the black
* point remains at 0 and the white point is given by the input
* parameter. This is equivalent to doing a global remapping,
* as with pixGlobalNormRGB(), followed by color content (or magnitude)
* computation, but without the overhead of first creating the
* white point normalized image.
*
* Another useful property is the overall color magnitude in the pixel.
* For this there are again several choices, such as:
* (a) rms deviation from the mean
* (b) the average L1 deviation from the mean
* (c) the maximum (over components) of one of the color
* content measures given above.
*
* For now, we will choose two of the methods in (c):
* L_MAX_DIFF_FROM_AVERAGE_2
* Define the color magnitude as the maximum over components
* of the difference between the component value and the
* average of the other two. It is easy to show that
* this is equivalent to selecting the two component values
* that are closest to each other, averaging them, and
* using the distance from that average to the third component.
* For (a) and (b) above, this value is in {..}.
* L_MAX_MIN_DIFF_FROM_2
* Define the color magnitude as the maximum over components
* of the minimum difference between the component value and the
* other two values. It is easy to show that this is equivalent
* to selecting the intermediate value of the three differences
* between the three components. For (a) and (b) above,
* this value is in /../.
* </pre>
*/
#include "allheaders.h"
/* ----------------------------------------------------------------------- *
* Builds an image of the color content, on a per-pixel basis, *
* as a measure of the amount of divergence of each color *
* component (R,G,B) from gray. *
* ----------------------------------------------------------------------- */
/*!
* \brief pixColorContent()
*
* \param[in] pixs 32 bpp rgb or 8 bpp colormapped
* \param[in] rwhite, gwhite, bwhite color value associated with white point
* \param[in] mingray min gray value for which color is measured
* \param[out] ppixr [optional] 8 bpp red 'content'
* \param[out] ppixg [optional] 8 bpp green 'content'
* \param[out] ppixb [optional] 8 bpp blue 'content'
* \return 0 if OK, 1 on error
*
* <pre>
* Notes:
* (1) This returns the color content in each component, which is
* a measure of the deviation from gray, and is defined
* as the difference between the component and the average of
* the other two components. See the discussion at the
* top of this file.
* (2) The three numbers (rwhite, gwhite and bwhite) can be thought
* of as the values in the image corresponding to white.
* They are used to compensate for an unbalanced color white point.
* They must either be all 0 or all non-zero. To turn this
* off, set them all to 0.
* (3) If the maximum component after white point correction,
* max(r,g,b), is less than mingray, all color components
* for that pixel are set to zero.
* Use mingray = 0 to turn off this filtering of dark pixels.
* (4) Therefore, use 0 for all four input parameters if the color
* magnitude is to be calculated without either white balance
* correction or dark filtering.
* </pre>
*/
l_ok
pixColorContent(PIX *pixs,
l_int32 rwhite,
l_int32 gwhite,
l_int32 bwhite,
l_int32 mingray,
PIX **ppixr,
PIX **ppixg,
PIX **ppixb)
{
l_int32 w, h, d, i, j, wplc, wplr, wplg, wplb;
l_int32 rval, gval, bval, rgdiff, rbdiff, gbdiff, maxval, colorval;
l_int32 *rtab, *gtab, *btab;
l_uint32 pixel;
l_uint32 *datac, *datar, *datag, *datab, *linec, *liner, *lineg, *lineb;
NUMA *nar, *nag, *nab;
PIX *pixc; /* rgb */
PIX *pixr, *pixg, *pixb; /* 8 bpp grayscale */
PIXCMAP *cmap;
PROCNAME("pixColorContent");
if (!ppixr && !ppixg && !ppixb)
return ERROR_INT("no return val requested", procName, 1);
if (ppixr) *ppixr = NULL;
if (ppixg) *ppixg = NULL;
if (ppixb) *ppixb = NULL;
if (!pixs)
return ERROR_INT("pixs not defined", procName, 1);
if (mingray < 0) mingray = 0;
pixGetDimensions(pixs, &w, &h, &d);
if (mingray > 255)
return ERROR_INT("mingray > 255", procName, 1);
if (rwhite < 0 || gwhite < 0 || bwhite < 0)
return ERROR_INT("some white vals are negative", procName, 1);
if ((rwhite || gwhite || bwhite) && (rwhite * gwhite * bwhite == 0))
return ERROR_INT("white vals not all zero or all nonzero", procName, 1);
cmap = pixGetColormap(pixs);
if (!cmap && d != 32)
return ERROR_INT("pixs neither cmapped nor 32 bpp", procName, 1);
if (cmap)
pixc = pixRemoveColormap(pixs, REMOVE_CMAP_TO_FULL_COLOR);
else
pixc = pixClone(pixs);
pixr = pixg = pixb = NULL;
pixGetDimensions(pixc, &w, &h, NULL);
if (ppixr) {
pixr = pixCreate(w, h, 8);
datar = pixGetData(pixr);
wplr = pixGetWpl(pixr);
*ppixr = pixr;
}
if (ppixg) {
pixg = pixCreate(w, h, 8);
datag = pixGetData(pixg);
wplg = pixGetWpl(pixg);
*ppixg = pixg;
}
if (ppixb) {
pixb = pixCreate(w, h, 8);
datab = pixGetData(pixb);
wplb = pixGetWpl(pixb);
*ppixb = pixb;
}
datac = pixGetData(pixc);
wplc = pixGetWpl(pixc);
if (rwhite) { /* all white pt vals are nonzero */
nar = numaGammaTRC(1.0, 0, rwhite);
rtab = numaGetIArray(nar);
nag = numaGammaTRC(1.0, 0, gwhite);
gtab = numaGetIArray(nag);
nab = numaGammaTRC(1.0, 0, bwhite);
btab = numaGetIArray(nab);
}
for (i = 0; i < h; i++) {
linec = datac + i * wplc;
if (pixr)
liner = datar + i * wplr;
if (pixg)
lineg = datag + i * wplg;
if (pixb)
lineb = datab + i * wplb;
for (j = 0; j < w; j++) {
pixel = linec[j];
extractRGBValues(pixel, &rval, &gval, &bval);
if (rwhite) { /* color correct for white point */
rval = rtab[rval];
gval = gtab[gval];
bval = btab[bval];
}
if (mingray > 0) { /* dark pixels have no color value */
maxval = L_MAX(rval, gval);
maxval = L_MAX(maxval, bval);
if (maxval < mingray)
continue; /* colorval = 0 for each component */
}
rgdiff = L_ABS(rval - gval);
rbdiff = L_ABS(rval - bval);
gbdiff = L_ABS(gval - bval);
if (pixr) {
colorval = (rgdiff + rbdiff) / 2;
SET_DATA_BYTE(liner, j, colorval);
}
if (pixg) {
colorval = (rgdiff + gbdiff) / 2;
SET_DATA_BYTE(lineg, j, colorval);
}
if (pixb) {
colorval = (rbdiff + gbdiff) / 2;
SET_DATA_BYTE(lineb, j, colorval);
}
}
}
if (rwhite) {
numaDestroy(&nar);
numaDestroy(&nag);
numaDestroy(&nab);
LEPT_FREE(rtab);
LEPT_FREE(gtab);
LEPT_FREE(btab);
}
pixDestroy(&pixc);
return 0;
}
/* ----------------------------------------------------------------------- *
* Finds the 'amount' of color in an image, on a per-pixel basis, *
* as a measure of the difference of the pixel color from gray. *
* ----------------------------------------------------------------------- */
/*!
* \brief pixColorMagnitude()
*
* \param[in] pixs 32 bpp rgb or 8 bpp colormapped
* \param[in] rwhite, gwhite, bwhite color value associated with white point
* \param[in] type chooses the method for calculating the color magnitude:
* L_MAX_DIFF_FROM_AVERAGE_2, L_MAX_MIN_DIFF_FROM_2,
* L_MAX_DIFF
* \return pixd 8 bpp, amount of color in each source pixel,
* or NULL on error
*
* <pre>
* Notes:
* (1) For an RGB image, a gray pixel is one where all three components
* are equal. We define the amount of color in an RGB pixel as
* a function depending on the absolute value of the differences
* between the three color components. Consider the two largest
* of these differences. The pixel component in common to these
* two differences is the color farthest from the other two.
* The color magnitude in an RGB pixel can be taken as one
* of these three definitions:
* (a) The average of these two differences. This is the
* average distance from the two components that are
* nearest to each other to the third component.
* (b) The minimum value of these two differences. This is
* the intermediate value of the three distances between
* component values. Stated otherwise, it is the
* maximum over all components of the minimum distance
* from that component to the other two components.
* (c) The maximum difference between component values.
* (2) As an example, suppose that R and G are the closest in
* magnitude. Then the color is determined as either:
* (a) The average distance of B from these two:
* (|B - R| + |B - G|) / 2
* (b) The minimum distance of B from these two:
* min(|B - R|, |B - G|).
* (c) The maximum distance of B from these two:
* max(|B - R|, |B - G|)
* (3) The three methods for choosing the color magnitude from
* the components are selected with these flags:
* (a) L_MAX_DIFF_FROM_AVERAGE_2
* (b) L_MAX_MIN_DIFF_FROM_2
* (c) L_MAX_DIFF
* (4) The three numbers (rwhite, gwhite and bwhite) can be thought
* of as the values in the image corresponding to white.
* They are used to compensate for an unbalanced color white point.
* They must either be all 0 or all non-zero. To turn this
* off, set them all to 0.
* </pre>
*/
PIX *
pixColorMagnitude(PIX *pixs,
l_int32 rwhite,
l_int32 gwhite,
l_int32 bwhite,
l_int32 type)
{
l_int32 w, h, d, i, j, wplc, wpld;
l_int32 rval, gval, bval, rdist, gdist, bdist, colorval;
l_int32 rgdist, rbdist, gbdist, mindist, maxdist, minval, maxval;
l_int32 *rtab, *gtab, *btab;
l_uint32 pixel;
l_uint32 *datac, *datad, *linec, *lined;
NUMA *nar, *nag, *nab;
PIX *pixc, *pixd;
PIXCMAP *cmap;
PROCNAME("pixColorMagnitude");
if (!pixs)
return (PIX *)ERROR_PTR("pixs not defined", procName, NULL);
pixGetDimensions(pixs, &w, &h, &d);
if (type != L_MAX_DIFF_FROM_AVERAGE_2 && type != L_MAX_MIN_DIFF_FROM_2 &&
type != L_MAX_DIFF)
return (PIX *)ERROR_PTR("invalid type", procName, NULL);
if (rwhite < 0 || gwhite < 0 || bwhite < 0)
return (PIX *)ERROR_PTR("some white vals are negative", procName, NULL);
if ((rwhite || gwhite || bwhite) && (rwhite * gwhite * bwhite == 0))
return (PIX *)ERROR_PTR("white vals not all zero or all nonzero",
procName, NULL);
cmap = pixGetColormap(pixs);
if (!cmap && d != 32)
return (PIX *)ERROR_PTR("pixs not cmapped or 32 bpp", procName, NULL);
if (cmap)
pixc = pixRemoveColormap(pixs, REMOVE_CMAP_TO_FULL_COLOR);
else
pixc = pixClone(pixs);
pixd = pixCreate(w, h, 8);
datad = pixGetData(pixd);
wpld = pixGetWpl(pixd);
datac = pixGetData(pixc);
wplc = pixGetWpl(pixc);
if (rwhite) { /* all white pt vals are nonzero */
nar = numaGammaTRC(1.0, 0, rwhite);
rtab = numaGetIArray(nar);
nag = numaGammaTRC(1.0, 0, gwhite);
gtab = numaGetIArray(nag);
nab = numaGammaTRC(1.0, 0, bwhite);
btab = numaGetIArray(nab);
}
for (i = 0; i < h; i++) {
linec = datac + i * wplc;
lined = datad + i * wpld;
for (j = 0; j < w; j++) {
pixel = linec[j];
extractRGBValues(pixel, &rval, &gval, &bval);
if (rwhite) { /* color correct for white point */
rval = rtab[rval];
gval = gtab[gval];
bval = btab[bval];
}
if (type == L_MAX_DIFF_FROM_AVERAGE_2) {
rdist = ((gval + bval ) / 2 - rval);
rdist = L_ABS(rdist);
gdist = ((rval + bval ) / 2 - gval);
gdist = L_ABS(gdist);
bdist = ((rval + gval ) / 2 - bval);
bdist = L_ABS(bdist);
colorval = L_MAX(rdist, gdist);
colorval = L_MAX(colorval, bdist);
} else if (type == L_MAX_MIN_DIFF_FROM_2) { /* intermediate dist */
rgdist = L_ABS(rval - gval);
rbdist = L_ABS(rval - bval);
gbdist = L_ABS(gval - bval);
maxdist = L_MAX(rgdist, rbdist);
if (gbdist >= maxdist) {
colorval = maxdist;
} else { /* gbdist is smallest or intermediate */
mindist = L_MIN(rgdist, rbdist);
colorval = L_MAX(mindist, gbdist);
}
} else { /* type == L_MAX_DIFF */
minval = L_MIN(rval, gval);
minval = L_MIN(minval, bval);
maxval = L_MAX(rval, gval);
maxval = L_MAX(maxval, bval);
colorval = maxval - minval;
}
SET_DATA_BYTE(lined, j, colorval);
}
}
if (rwhite) {
numaDestroy(&nar);
numaDestroy(&nag);
numaDestroy(&nab);
LEPT_FREE(rtab);
LEPT_FREE(gtab);
LEPT_FREE(btab);
}
pixDestroy(&pixc);
return pixd;
}
/* ----------------------------------------------------------------------- *
* Generates a mask over pixels that have sufficient color and *
* are not too close to gray pixels. *
* ----------------------------------------------------------------------- */
/*!
* \brief pixMaskOverColorPixels()
*
* \param[in] pixs 32 bpp rgb or 8 bpp colormapped
* \param[in] threshdiff threshold for minimum of the max difference
* between components
* \param[in] mindist min allowed distance from nearest non-color pixel
* \return pixd 1 bpp, mask over color pixels, or NULL on error
*
* <pre>
* Notes:
* (1) The generated mask identifies each pixel as either color or
* non-color. For a pixel to be color, it must satisfy two
* constraints:
* (a) The max difference between the r,g and b components must
* equal or exceed a threshold %threshdiff.
* (b) It must be at least %mindist (in an 8-connected way)
* from the nearest non-color pixel.
* (2) The distance constraint (b) is only applied if %mindist > 1.
* For example, if %mindist == 2, the color pixels identified
* by (a) are eroded by a 3x3 Sel. In general, the Sel size
* for erosion is 2 * (%mindist - 1) + 1.
* Why have this constraint? In scanned images that are
* essentially gray, color artifacts are typically introduced
* in transition regions near sharp edges that go from dark
* to light, so this allows these transition regions to be removed.
* </pre>
*/
PIX *
pixMaskOverColorPixels(PIX *pixs,
l_int32 threshdiff,
l_int32 mindist)
{
l_int32 w, h, d, i, j, wpls, wpld, size;
l_int32 rval, gval, bval, minval, maxval;
l_uint32 *datas, *datad, *lines, *lined;
PIX *pixc, *pixd;
PIXCMAP *cmap;
PROCNAME("pixMaskOverColorPixels");
if (!pixs)
return (PIX *)ERROR_PTR("pixs not defined", procName, NULL);
pixGetDimensions(pixs, &w, &h, &d);
cmap = pixGetColormap(pixs);
if (!cmap && d != 32)
return (PIX *)ERROR_PTR("pixs not cmapped or 32 bpp", procName, NULL);
if (cmap)
pixc = pixRemoveColormap(pixs, REMOVE_CMAP_TO_FULL_COLOR);
else
pixc = pixClone(pixs);
pixd = pixCreate(w, h, 1);
datad = pixGetData(pixd);
wpld = pixGetWpl(pixd);
datas = pixGetData(pixc);
wpls = pixGetWpl(pixc);
for (i = 0; i < h; i++) {
lines = datas + i * wpls;
lined = datad + i * wpld;
for (j = 0; j < w; j++) {
extractRGBValues(lines[j], &rval, &gval, &bval);
minval = L_MIN(rval, gval);
minval = L_MIN(minval, bval);
maxval = L_MAX(rval, gval);
maxval = L_MAX(maxval, bval);
if (maxval - minval >= threshdiff)
SET_DATA_BIT(lined, j);
}
}
if (mindist > 1) {
size = 2 * (mindist - 1) + 1;
pixErodeBrick(pixd, pixd, size, size);
}
pixDestroy(&pixc);
return pixd;
}
/* ----------------------------------------------------------------------- *
* Generates a mask over pixels that have little color and *
* are not too bright *
* ----------------------------------------------------------------------- */
/*!
* \brief pixMaskOverGrayPixels()
*
* \param[in] pixs 32 bpp rgb
* \param[in] maxlimit only consider pixels with max component <= %maxlimit
* \param[in] satlimit only consider pixels with saturation <= %satlimit
* \return pixd (1 bpp), or NULL on error
*
* <pre>
* Notes:
* (1) This generates a mask over rgb pixels that are gray (i.e.,
* have low saturation) and are not too bright. For example, if
* we know that the gray pixels in %pixs have saturation
* (max - min) less than 10, and brightness (max) less than 200,
* pixMaskOverGrayPixels(pixs, 220, 10)
* will generate a mask over the gray pixels. Other pixels that
* are not too dark and have a relatively large saturation will
* be little affected.
* (2) The algorithm is related to pixDarkenGray().
* </pre>
*/
PIX *
pixMaskOverGrayPixels(PIX *pixs,
l_int32 maxlimit,
l_int32 satlimit)
{
l_int32 w, h, i, j, wpls, wpld;
l_int32 rval, gval, bval, minrg, min, maxrg, max, sat;
l_uint32 *datas, *datad, *lines, *lined;
PIX *pixd;
PROCNAME("pixMaskOverGrayPixels");
if (!pixs || pixGetDepth(pixs) != 32)
return (PIX *)ERROR_PTR("pixs undefined or not 32 bpp", procName, NULL);
if (maxlimit < 0 || maxlimit > 255)
return (PIX *)ERROR_PTR("invalid maxlimit", procName, NULL);
if (satlimit < 1)
return (PIX *)ERROR_PTR("invalid satlimit", procName, NULL);
pixGetDimensions(pixs, &w, &h, NULL);
datas = pixGetData(pixs);
wpls = pixGetWpl(pixs);
if ((pixd = pixCreate(w, h, 1)) == NULL)
return (PIX *)ERROR_PTR("pixd not made", procName, NULL);
datad = pixGetData(pixd);
wpld = pixGetWpl(pixd);
for (i = 0; i < h; i++) {
lines = datas + i * wpls;
lined = datad + i * wpld;
for (j = 0; j < w; j++) {
extractRGBValues(lines[j], &rval, &gval, &bval);
minrg = L_MIN(rval, gval);
min = L_MIN(minrg, bval);
maxrg = L_MAX(rval, gval);
max = L_MAX(maxrg, bval);
sat = max - min;
if (max <= maxlimit && sat <= satlimit)
SET_DATA_BIT(lined, j);
}
}
return pixd;
}
/* ----------------------------------------------------------------------- *
* Generates a mask over pixels that have RGB color components *
* within the prescribed range (a cube in RGB color space) *
* ----------------------------------------------------------------------- */
/*!
* \brief pixMaskOverColorRange()
*
* \param[in] pixs 32 bpp rgb or 8 bpp colormapped
* \param[in] rmin, rmax min and max allowed values for red component
* \param[in] gmin, gmax ditto for green
* \param[in] bmin, bmax ditto for blue
* \return pixd 1 bpp, mask over color pixels, or NULL on error
*/
PIX *
pixMaskOverColorRange(PIX *pixs,
l_int32 rmin,
l_int32 rmax,
l_int32 gmin,
l_int32 gmax,
l_int32 bmin,
l_int32 bmax)
{
l_int32 w, h, d, i, j, wpls, wpld;
l_int32 rval, gval, bval;
l_uint32 *datas, *datad, *lines, *lined;
PIX *pixc, *pixd;
PIXCMAP *cmap;
PROCNAME("pixMaskOverColorRange");
if (!pixs)
return (PIX *)ERROR_PTR("pixs not defined", procName, NULL);
pixGetDimensions(pixs, &w, &h, &d);
cmap = pixGetColormap(pixs);
if (!cmap && d != 32)
return (PIX *)ERROR_PTR("pixs not cmapped or 32 bpp", procName, NULL);
if (cmap)
pixc = pixRemoveColormap(pixs, REMOVE_CMAP_TO_FULL_COLOR);
else
pixc = pixClone(pixs);
pixd = pixCreate(w, h, 1);
datad = pixGetData(pixd);
wpld = pixGetWpl(pixd);
datas = pixGetData(pixc);
wpls = pixGetWpl(pixc);
for (i = 0; i < h; i++) {
lines = datas + i * wpls;
lined = datad + i * wpld;
for (j = 0; j < w; j++) {
extractRGBValues(lines[j], &rval, &gval, &bval);
if (rval < rmin || rval > rmax) continue;
if (gval < gmin || gval > gmax) continue;
if (bval < bmin || bval > bmax) continue;
SET_DATA_BIT(lined, j);
}
}
pixDestroy(&pixc);
return pixd;
}
/* ----------------------------------------------------------------------- *
* Finds the fraction of pixels with "color" that are not close to black *
* ----------------------------------------------------------------------- */
/*!
* \brief pixColorFraction()
*
* \param[in] pixs 32 bpp rgb
* \param[in] darkthresh threshold near black; if the lightest component
* is below this, the pixel is not considered in
* the statistics; typ. 20
* \param[in] lightthresh threshold near white; if the darkest component
* is above this, the pixel is not considered in
* the statistics; typ. 244
* \param[in] diffthresh thresh for the maximum difference between
* component value; below this the pixel is not
* considered to have sufficient color
* \param[in] factor subsampling factor
* \param[out] ppixfract fraction of pixels in intermediate
* brightness range that were considered
* for color content
* \param[out] pcolorfract fraction of pixels that meet the
* criterion for sufficient color; 0.0 on error
* \return 0 if OK, 1 on error
*
* <pre>
* Notes:
* (1) This function is asking the question: to what extent does the
* image appear to have color? The amount of color a pixel
* appears to have depends on both the deviation of the
* individual components from their average and on the average
* intensity itself. For example, the color will be much more
* obvious with a small deviation from white than the same
* deviation from black.
* (2) Any pixel that meets these three tests is considered a
* colorful pixel:
* (a) the lightest component must equal or exceed %darkthresh
* (b) the darkest component must not exceed %lightthresh
* (c) the max difference between components must equal or
* exceed %diffthresh.
* (3) The dark pixels are removed from consideration because
* they don't appear to have color.
* (4) The very lightest pixels are removed because if an image
* has a lot of "white", the color fraction will be artificially
* low, even if all the other pixels are colorful.
* (5) If pixfract is very small, there are few pixels that are neither
* black nor white. If colorfract is very small, the pixels
* that are neither black nor white have very little color
* content. The product 'pixfract * colorfract' gives the
* fraction of pixels with significant color content.
* (6) One use of this function is as a preprocessing step for median
* cut quantization (colorquant2.c), which does a very poor job
* splitting the color space into rectangular volume elements when
* all the pixels are near the diagonal of the color cube. For
* octree quantization of an image with only gray values, the
* 2^(level) octcubes on the diagonal are the only ones
* that can be occupied.
* </pre>
*/
l_ok
pixColorFraction(PIX *pixs,
l_int32 darkthresh,
l_int32 lightthresh,
l_int32 diffthresh,
l_int32 factor,
l_float32 *ppixfract,
l_float32 *pcolorfract)
{
l_int32 i, j, w, h, wpl, rval, gval, bval, minval, maxval;
l_int32 total, npix, ncolor;
l_uint32 pixel;
l_uint32 *data, *line;
PROCNAME("pixColorFraction");
if (ppixfract) *ppixfract = 0.0;
if (pcolorfract) *pcolorfract = 0.0;
if (!ppixfract || !pcolorfract)
return ERROR_INT("&pixfract and &colorfract not defined",
procName, 1);
if (!pixs || pixGetDepth(pixs) != 32)
return ERROR_INT("pixs not defined or not 32 bpp", procName, 1);
pixGetDimensions(pixs, &w, &h, NULL);
data = pixGetData(pixs);
wpl = pixGetWpl(pixs);
npix = ncolor = total = 0;
for (i = 0; i < h; i += factor) {
line = data + i * wpl;
for (j = 0; j < w; j += factor) {
total++;
pixel = line[j];
extractRGBValues(pixel, &rval, &gval, &bval);
minval = L_MIN(rval, gval);
minval = L_MIN(minval, bval);
if (minval > lightthresh) /* near white */
continue;
maxval = L_MAX(rval, gval);
maxval = L_MAX(maxval, bval);
if (maxval < darkthresh) /* near black */
continue;
npix++;
if (maxval - minval >= diffthresh)
ncolor++;
}
}
if (npix == 0) {
L_WARNING("No pixels found for consideration\n", procName);
return 0;
}
*ppixfract = (l_float32)npix / (l_float32)total;
*pcolorfract = (l_float32)ncolor / (l_float32)npix;
return 0;
}
/* ----------------------------------------------------------------------- *
* Determine if there are significant color regions in a page image *
* ----------------------------------------------------------------------- */
/*!
* \brief pixFindColorRegions()
*
* \param[in] pixs 32 bpp rgb
* \param[in] pixm [optional] 1 bpp mask image
* \param[in] factor subsample factor; integer >= 1
* \param[in] lightthresh threshold for component average in lightest
* of 10 buckets; typ. 210; -1 for default
* \param[in] darkthresh threshold to eliminate dark pixels (e.g., text)
* from consideration; typ. 70; -1 for default.
* \param[in] mindiff minimum difference (b - r) and (g - r), used to
* find blue or green pixels; typ. 10; -1 for default
* \param[in] colordiff minimum difference in (max - min) component to
* qualify as a color pixel; typ. 90; -1 for default
* \param[in] edgefract fraction of image half-width and half-height
* for which color pixels are ignored; typ. 0.05.
* \param[out] pcolorfract fraction of 'color' pixels found
* \param[out] pcolormask1 [optional] mask over background color, if any
* \param[out] pcolormask2 [optional] filtered mask over background color
* \param[out] pixadb [optional] debug intermediate results
* \return 0 if OK, 1 on error
*
* <pre>
* Notes:
* (1) This function tries to determine if there is a significant
* color or darker region on a scanned page image, where part
* of the image is background that is either white or reddish.
* This also allows extraction of regions of colored pixels that
* have a smaller red component than blue or green components.
* (2) If %pixm exists, pixels under its fg are combined with
* dark pixels to make a mask of pixels not to be considered
* as color candidates.
* (3) There are four thresholds.
* * %lightthresh: compute the average value of each rgb pixel,
* and make 10 buckets by value. If the lightest bucket gray
* value is below %lightthresh, the image is not considered
* to have a light bg, and this returns 0.0 for %colorfract.
* * %darkthresh: ignore pixels darker than this (typ. fg text).
* We make a 1 bpp mask of these pixels, and then dilate it to
* remove all vestiges of fg from their vicinity.
* * %mindiff: consider pixels with either (b - r) or (g - r)
* being at least this value, as having color.
* * %colordiff: consider pixels where the (max - min) difference
* of the pixel components exceeds this value, as having color.
* (4) All components of color pixels that are touching the image
* border are removed. Additionally, all pixels within some
* normalized distance %edgefract from the image border can
* be removed. This insures that dark pixels near the edge
* of the image are not included.
* (5) This returns in %pcolorfract the fraction of pixels that have
* color and are not in the set consisting of an OR between
* %pixm and the dilated dark pixel mask.
* (6) No masks are returned unless light color pixels are found.
* If colorfract > 0.0 and %pcolormask1 is defined, this returns
* a 1 bpp mask with fg pixels over the color background.
* This mask may have some holes in it.
* (7) If colorfract > 0.0 and %pcolormask2 is defined, this returns
* a version of colormask1 where small holes have been filled.
* (8) To generate a boxa of rectangular regions from the overlap
* of components in the filtered mask:
* boxa1 = pixConnCompBB(colormask2, 8);
* boxa2 = boxaCombineOverlaps(boxa1, NULL);
* This is done here in debug mode.
* </pre>
*/
l_ok
pixFindColorRegions(PIX *pixs,
PIX *pixm,
l_int32 factor,
l_int32 lightthresh,
l_int32 darkthresh,
l_int32 mindiff,
l_int32 colordiff,
l_float32 edgefract,
l_float32 *pcolorfract,
PIX **pcolormask1,
PIX **pcolormask2,
PIXA *pixadb)
{
l_int32 w, h, count, rval, gval, bval, aveval, proceed;
l_float32 ratio;
l_uint32 *carray;
BOXA *boxa1, *boxa2;
PIX *pix1, *pix2, *pix3, *pix4, *pix5, *pixm1, *pixm2, *pixm3;
PROCNAME("pixFindColorRegions");
if (pcolormask1) *pcolormask1 = NULL;
if (pcolormask2) *pcolormask2 = NULL;
if (!pcolorfract)
return ERROR_INT("&colorfract not defined", procName, 1);
*pcolorfract = 0.0;
if (!pixs || pixGetDepth(pixs) != 32)
return ERROR_INT("pixs not defined or not 32 bpp", procName, 1);
if (factor < 1) factor = 1;
if (lightthresh < 0) lightthresh = 210; /* defaults */
if (darkthresh < 0) darkthresh = 70;
if (mindiff < 0) mindiff = 10;
if (colordiff < 0) colordiff = 90;
if (edgefract < 0.0 || edgefract > 1.0) edgefract = 0.05;
/* Check if pixm covers most of the image. If so, just return. */
pixGetDimensions(pixs, &w, &h, NULL);
if (pixm) {
pixCountPixels(pixm, &count, NULL);
ratio = (l_float32)count / ((l_float32)(w) * h);
if (ratio > 0.7) {
if (pixadb) L_INFO("pixm has big fg: %f5.2\n", procName, ratio);
return 0;
}
}
/* Get the light background color. Use the average component value
* and select the lightest of 10 buckets. Require that it is
* reddish and, using lightthresh, not too dark. */
pixGetRankColorArray(pixs, 10, L_SELECT_AVERAGE, factor, &carray, 0, 0);
if (!carray)
return ERROR_INT("rank color array not made", procName, 1);
extractRGBValues(carray[9], &rval, &gval, &bval);
if (pixadb) L_INFO("lightest background color: (r,g,b) = (%d,%d,%d)\n",
procName, rval, gval, bval);
proceed = TRUE;
if ((rval < bval - 2) || (rval < gval - 2)) {
if (pixadb) L_INFO("background not reddish\n", procName);
proceed = FALSE;
}
aveval = (rval + gval + bval) / 3;
if (aveval < lightthresh) {
if (pixadb) L_INFO("background too dark\n", procName);
proceed = FALSE;
}
if (pixadb) {
pix1 = pixDisplayColorArray(carray, 10, 120, 3, 6);
pixaAddPix(pixadb, pix1, L_INSERT);
}
LEPT_FREE(carray);
if (proceed == FALSE) return 0;
/* Make a mask pixm1 over the dark pixels in the image:
* convert to gray using the average of the components;
* threshold using darkthresh; do a small dilation;
* combine with pixm. */
pix1 = pixConvertRGBToGray(pixs, 0.33, 0.34, 0.33);
if (pixadb) pixaAddPix(pixadb, pix1, L_COPY);
pixm1 = pixThresholdToBinary(pix1, darkthresh);
pixDilateBrick(pixm1, pixm1, 7, 7);
if (pixadb) pixaAddPix(pixadb, pixm1, L_COPY);
if (pixm) {
pixOr(pixm1, pixm1, pixm);
if (pixadb) pixaAddPix(pixadb, pixm1, L_COPY);
}
pixDestroy(&pix1);
/* Make masks over pixels that are bluish, or greenish, or
have a very large color saturation (max - min) value. */
pixm2 = pixConvertRGBToBinaryArb(pixs, -1.0, 0.0, 1.0, mindiff,
L_SELECT_IF_GTE); /* b - r */
if (pixadb) pixaAddPix(pixadb, pixm2, L_COPY);
pix1 = pixConvertRGBToBinaryArb(pixs, -1.0, 1.0, 0.0, mindiff,
L_SELECT_IF_GTE); /* g - r */
if (pixadb) pixaAddPix(pixadb, pix1, L_COPY);
pixOr(pixm2, pixm2, pix1);
pixDestroy(&pix1);
pix1 = pixConvertRGBToGrayMinMax(pixs, L_CHOOSE_MAXDIFF);
pix2 = pixThresholdToBinary(pix1, colordiff);
pixInvert(pix2, pix2);
if (pixadb) pixaAddPix(pixadb, pix2, L_COPY);
pixOr(pixm2, pixm2, pix2);
if (pixadb) pixaAddPix(pixadb, pixm2, L_COPY);
pixDestroy(&pix1);
pixDestroy(&pix2);
/* Subtract the dark pixels represented by pixm1.
* pixm2 now holds all the color pixels of interest */
pixSubtract(pixm2, pixm2, pixm1);
pixDestroy(&pixm1);
if (pixadb) pixaAddPix(pixadb, pixm2, L_COPY);
/* But we're not quite finished. Remove pixels from any component
* that is touching the image border. False color pixels can
* sometimes be found there if the image is much darker near
* the border, due to oxidation or reduced illumination. Also
* remove any pixels within the normalized fraction %distfract
* of the image border. */
pixm3 = pixRemoveBorderConnComps(pixm2, 8);
pixDestroy(&pixm2);
if (edgefract > 0.0) {
pix2 = pixMakeSymmetricMask(w, h, edgefract, edgefract, L_USE_INNER);
pixAnd(pixm3, pixm3, pix2);
pixDestroy(&pix2);
}
if (pixadb) pixaAddPix(pixadb, pixm3, L_COPY);
/* Get the fraction of light color pixels */
pixCountPixels(pixm3, &count, NULL);
*pcolorfract = (l_float32)count / ((l_float32)(w) * h);
if (pixadb) {
if (count == 0)
L_INFO("no light color pixels found\n", procName);
else
L_INFO("fraction of light color pixels = %5.3f\n", procName,
*pcolorfract);
}
/* Debug: extract the color pixels from pixs */
if (pixadb && count > 0) {
/* Use pixm3 to extract the color pixels */
pix3 = pixCreateTemplate(pixs);
pixSetAll(pix3);
pixCombineMasked(pix3, pixs, pixm3);
pixaAddPix(pixadb, pix3, L_INSERT);
/* Use additional filtering to extract the color pixels */
pix3 = pixCloseSafeBrick(NULL, pixm3, 15, 15);
pixaAddPix(pixadb, pix3, L_INSERT);
pix5 = pixCreateTemplate(pixs);
pixSetAll(pix5);
pixCombineMasked(pix5, pixs, pix3);
pixaAddPix(pixadb, pix5, L_INSERT);
/* Get the combined bounding boxes of the mask components
* in pix3, and extract those pixels from pixs. */
boxa1 = pixConnCompBB(pix3, 8);
boxa2 = boxaCombineOverlaps(boxa1, NULL);
pix4 = pixCreateTemplate(pix3);
pixMaskBoxa(pix4, pix4, boxa2, L_SET_PIXELS);
pixaAddPix(pixadb, pix4, L_INSERT);
pix5 = pixCreateTemplate(pixs);
pixSetAll(pix5);
pixCombineMasked(pix5, pixs, pix4);
pixaAddPix(pixadb, pix5, L_INSERT);
boxaDestroy(&boxa1);
boxaDestroy(&boxa2);
}
pixaAddPix(pixadb, pixs, L_COPY);
/* Optional colormask returns */
if (pcolormask2 && count > 0)
*pcolormask2 = pixCloseSafeBrick(NULL, pixm3, 15, 15);
if (pcolormask1 && count > 0)
*pcolormask1 = pixm3;
else
pixDestroy(&pixm3);
return 0;
}
/* ----------------------------------------------------------------------- *
* Finds the number of perceptually significant gray intensities *
* in a grayscale image. *
* ----------------------------------------------------------------------- */
/*!
* \brief pixNumSignificantGrayColors()
*
* \param[in] pixs 8 bpp gray
* \param[in] darkthresh dark threshold for minimum intensity to be
* considered; typ. 20
* \param[in] lightthresh threshold near white, for maximum intensity
* to be considered; typ. 236
* \param[in] minfract minimum fraction of all pixels to include a level
* as significant; typ. 0.0001; should be < 0.001
* \param[in] factor subsample factor; integer >= 1
* \param[out] pncolors number of significant colors; 0 on error
* \return 0 if OK, 1 on error
*
* <pre>
* Notes:
* (1) This function is asking the question: how many perceptually
* significant gray color levels is in this pix?
* A color level must meet 3 criteria to be significant:
* ~ it can't be too close to black
* ~ it can't be too close to white
* ~ it must have at least some minimum fractional population
* (2) Use -1 for default values for darkthresh, lightthresh and minfract.
* (3) Choose default of darkthresh = 20, because variations in very
* dark pixels are not visually significant.
* (4) Choose default of lightthresh = 236, because document images
* that have been jpeg'd typically have near-white pixels in the
* 8x8 jpeg blocks, and these should not be counted. It is desirable
* to obtain a clean image by quantizing this noise away.
* </pre>
*/
l_ok
pixNumSignificantGrayColors(PIX *pixs,
l_int32 darkthresh,
l_int32 lightthresh,
l_float32 minfract,
l_int32 factor,
l_int32 *pncolors)
{
l_int32 i, w, h, count, mincount, ncolors;
NUMA *na;
PROCNAME("pixNumSignificantGrayColors");
if (!pncolors)
return ERROR_INT("&ncolors not defined", procName, 1);
*pncolors = 0;
if (!pixs || pixGetDepth(pixs) != 8)
return ERROR_INT("pixs not defined or not 8 bpp", procName, 1);
if (darkthresh < 0) darkthresh = 20; /* defaults */
if (lightthresh < 0) lightthresh = 236;
if (minfract < 0.0) minfract = 0.0001;
if (minfract > 1.0)
return ERROR_INT("minfract > 1.0", procName, 1);
if (minfract >= 0.001)
L_WARNING("minfract too big; likely to underestimate ncolors\n",
procName);
if (lightthresh > 255 || darkthresh >= lightthresh)
return ERROR_INT("invalid thresholds", procName, 1);
if (factor < 1) factor = 1;
pixGetDimensions(pixs, &w, &h, NULL);
mincount = (l_int32)(minfract * w * h * factor * factor);
if ((na = pixGetGrayHistogram(pixs, factor)) == NULL)
return ERROR_INT("na not made", procName, 1);
ncolors = 2; /* add in black and white */
for (i = darkthresh; i <= lightthresh; i++) {
numaGetIValue(na, i, &count);
if (count >= mincount)
ncolors++;
}
*pncolors = ncolors;
numaDestroy(&na);
return 0;
}
/* ----------------------------------------------------------------------- *
* Identifies images where color quantization will cause posterization *
* due to the existence of many colors in low-gradient regions. *
* ----------------------------------------------------------------------- */
/*!
* \brief pixColorsForQuantization()
* \param[in] pixs 8 bpp gray or 32 bpp rgb; with or without colormap
* \param[in] thresh binary threshold on edge gradient; 0 for default
* \param[out] pncolors the number of colors found
* \param[out] piscolor [optional] 1 if significant color is found;
* 0 otherwise. If pixs is 8 bpp, and does not have
* a colormap with color entries, this is 0
* \param[in] debug 1 to output masked image that is tested for colors;
* 0 otherwise
* \return 0 if OK, 1 on error.
*
* <pre>
* Notes:
* (1) This function finds a measure of the number of colors that are
* found in low-gradient regions of an image. By its
* magnitude relative to some threshold (not specified in
* this function), it gives a good indication of whether
* quantization will generate posterization. This number
* is larger for images with regions of slowly varying
* intensity (if 8 bpp) or color (if rgb). Such images, if
* quantized, may require dithering to avoid posterization,
* and lossless compression is then expected to be poor.
* (2) If pixs has a colormap, the number of colors returned is
* the number in the colormap.
* (3) It is recommended that document images be reduced to a width
* of 800 pixels before applying this function. Then it can
* be expected that color detection will be fairly accurate
* and the number of colors will reflect both the content and
* the type of compression to be used. For less than 15 colors,
* there is unlikely to be a halftone image, and lossless
* quantization should give both a good visual result and
* better compression.
* (4) When using the default threshold on the gradient (15),
* images (both gray and rgb) where ncolors is greater than
* about 15 will compress poorly with either lossless
* compression or dithered quantization, and they may be
* posterized with non-dithered quantization.
* (5) For grayscale images, or images without significant color,
* this returns the number of significant gray levels in
* the low-gradient regions. The actual number of gray levels
* can be large due to jpeg compression noise in the background.
* (6) Similarly, for color images, the actual number of different
* (r,g,b) colors in the low-gradient regions (rather than the
* number of occupied level 4 octcubes) can be quite large, e.g.,
* due to jpeg compression noise, even for regions that appear
* to be of a single color. By quantizing to level 4 octcubes,
* most of these superfluous colors are removed from the counting.
* (7) The image is tested for color. If there is very little color,
* it is thresholded to gray and the number of gray levels in
* the low gradient regions is found. If the image has color,
* the number of occupied level 4 octcubes is found.
* (8) The number of colors in the low-gradient regions increases
* monotonically with the threshold %thresh on the edge gradient.
* (9) Background: grayscale and color quantization is often useful
* to achieve highly compressed images with little visible
* distortion. However, gray or color washes (regions of
* low gradient) can defeat this approach to high compression.
* How can one determine if an image is expected to compress
* well using gray or color quantization? We use the fact that
* * gray washes, when quantized with less than 50 intensities,
* have posterization (visible boundaries between regions
* of uniform 'color') and poor lossless compression
* * color washes, when quantized with level 4 octcubes,
* typically result in both posterization and the occupancy
* of many level 4 octcubes.
* Images can have colors either intrinsically or as jpeg
* compression artifacts. This function reduces but does not
* completely eliminate measurement of jpeg quantization noise
* in the white background of grayscale or color images.
* </pre>
*/
l_ok
pixColorsForQuantization(PIX *pixs,
l_int32 thresh,
l_int32 *pncolors,
l_int32 *piscolor,
l_int32 debug)
{
l_int32 w, h, d, minside, factor;
l_float32 pixfract, colorfract;
PIX *pixt, *pixsc, *pixg, *pixe, *pixb, *pixm;
PIXCMAP *cmap;
PROCNAME("pixColorsForQuantization");
if (piscolor) *piscolor = 0;
if (!pncolors)
return ERROR_INT("&ncolors not defined", procName, 1);
*pncolors = 0;
if (!pixs)
return ERROR_INT("pixs not defined", procName, 1);
if ((cmap = pixGetColormap(pixs)) != NULL) {
*pncolors = pixcmapGetCount(cmap);
if (piscolor)
pixcmapHasColor(cmap, piscolor);
return 0;
}
pixGetDimensions(pixs, &w, &h, &d);
if (d != 8 && d != 32)
return ERROR_INT("pixs not 8 or 32 bpp", procName, 1);
if (thresh <= 0)
thresh = 15;
/* First test if 32 bpp has any significant color; if not,
* convert it to gray. Colors whose average values are within
* 20 of black or 8 of white are ignored because they're not
* very 'colorful'. If less than 2.5/10000 of the pixels have
* significant color, consider the image to be gray. */
minside = L_MIN(w, h);
if (d == 8) {
pixt = pixClone(pixs);
} else { /* d == 32 */
factor = L_MAX(1, minside / 400);
pixColorFraction(pixs, 20, 248, 30, factor, &pixfract, &colorfract);
if (pixfract * colorfract < 0.00025) {
pixt = pixGetRGBComponent(pixs, COLOR_RED);
d = 8;
} else { /* d == 32 */
pixt = pixClone(pixs);
if (piscolor)
*piscolor = 1;
}
}
/* If the smallest side is less than 1000, do not downscale.
* If it is in [1000 ... 2000), downscale by 2x. If it is >= 2000,
* downscale by 4x. Factors of 2 are chosen for speed. The
* actual resolution at which subsequent calculations take place
* is not strongly dependent on downscaling. */
factor = L_MAX(1, minside / 500);
if (factor == 1)
pixsc = pixCopy(NULL, pixt); /* to be sure pixs is unchanged */
else if (factor == 2 || factor == 3)
pixsc = pixScaleAreaMap2(pixt);
else
pixsc = pixScaleAreaMap(pixt, 0.25, 0.25);
/* Basic edge mask generation procedure:
* ~ work on a grayscale image
* ~ get a 1 bpp edge mask by using an edge filter and
* thresholding to get fg pixels at the edges
* ~ for gray, dilate with a 3x3 brick Sel to get mask over
* all pixels within a distance of 1 pixel from the nearest
* edge pixel
* ~ for color, dilate with a 7x7 brick Sel to get mask over
* all pixels within a distance of 3 pixels from the nearest
* edge pixel */
if (d == 8)
pixg = pixClone(pixsc);
else /* d == 32 */
pixg = pixConvertRGBToLuminance(pixsc);
pixe = pixSobelEdgeFilter(pixg, L_ALL_EDGES);
pixb = pixThresholdToBinary(pixe, thresh);
pixInvert(pixb, pixb);
if (d == 8)
pixm = pixMorphSequence(pixb, "d3.3", 0);
else
pixm = pixMorphSequence(pixb, "d7.7", 0);
/* Mask the near-edge pixels to white, and count the colors.
* If grayscale, don't count colors within 20 levels of
* black or white, and only count colors with a fraction
* of at least 1/10000 of the image pixels.
* If color, count the number of level 4 octcubes that
* contain at least 20 pixels. These magic numbers are guesses
* as to what might work, based on a small data set. Results
* should not be overly sensitive to their actual values. */
if (d == 8) {
pixSetMasked(pixg, pixm, 0xff);
if (debug) pixWrite("junkpix8.png", pixg, IFF_PNG);
pixNumSignificantGrayColors(pixg, 20, 236, 0.0001, 1, pncolors);
} else { /* d == 32 */
pixSetMasked(pixsc, pixm, 0xffffffff);
if (debug) pixWrite("junkpix32.png", pixsc, IFF_PNG);
pixNumberOccupiedOctcubes(pixsc, 4, 20, -1, pncolors);
}
pixDestroy(&pixt);
pixDestroy(&pixsc);
pixDestroy(&pixg);
pixDestroy(&pixe);
pixDestroy(&pixb);
pixDestroy(&pixm);
return 0;
}
/* ----------------------------------------------------------------------- *
* Finds the number of unique colors in an image *
* ----------------------------------------------------------------------- */
/*!
* \brief pixNumColors()
* \param[in] pixs 2, 4, 8, 32 bpp
* \param[in] factor subsampling factor; integer
* \param[out] pncolors the number of colors found, or 0 if
* there are more than 256
* \return 0 if OK, 1 on error.
*
* <pre>
* Notes:
* (1) This returns the actual number of colors found in the image,
* even if there is a colormap. If %factor == 1 and the
* number of colors differs from the number of entries
* in the colormap, a warning is issued.
* (2) Use %factor == 1 to find the actual number of colors.
* Use %factor > 1 to quickly find the approximate number of colors.
* (3) For d = 2, 4 or 8 bpp grayscale, this returns the number
* of colors found in the image in 'ncolors'.
* (4) For d = 32 bpp (rgb), if the number of colors is
* greater than 256, this returns 0 in 'ncolors'.
* </pre>
*/
l_ok
pixNumColors(PIX *pixs,
l_int32 factor,
l_int32 *pncolors)
{
l_int32 w, h, d, i, j, wpl, hashsize, sum, count;
l_int32 rval, gval, bval, val;
l_int32 *inta;
l_uint32 pixel;
l_uint32 *data, *line;
PIXCMAP *cmap;
PROCNAME("pixNumColors");
if (!pncolors)
return ERROR_INT("&ncolors not defined", procName, 1);
*pncolors = 0;
if (!pixs)
return ERROR_INT("pixs not defined", procName, 1);
pixGetDimensions(pixs, &w, &h, &d);
if (d != 2 && d != 4 && d != 8 && d != 32)
return ERROR_INT("d not in {2, 4, 8, 32}", procName, 1);
if (factor < 1) factor = 1;
data = pixGetData(pixs);
wpl = pixGetWpl(pixs);
sum = 0;
if (d != 32) { /* grayscale */
if ((inta = (l_int32 *)LEPT_CALLOC(256, sizeof(l_int32))) == NULL)
return ERROR_INT("calloc failure for inta", procName, 1);
for (i = 0; i < h; i += factor) {
line = data + i * wpl;
for (j = 0; j < w; j += factor) {
if (d == 8)
val = GET_DATA_BYTE(line, j);
else if (d == 4)
val = GET_DATA_QBIT(line, j);
else /* d == 2 */
val = GET_DATA_DIBIT(line, j);
inta[val] = 1;
}
}
for (i = 0; i < 256; i++)
if (inta[i]) sum++;
*pncolors = sum;
LEPT_FREE(inta);
cmap = pixGetColormap(pixs);
if (cmap && factor == 1) {
count = pixcmapGetCount(cmap);
if (sum != count)
L_WARNING("colormap size %d differs from actual colors\n",
procName, count);
}
return 0;
}
/* 32 bpp rgb; quit if we get above 256 colors */
hashsize = 5507; /* big and prime; collisions are not likely */
if ((inta = (l_int32 *)LEPT_CALLOC(hashsize, sizeof(l_int32))) == NULL)
return ERROR_INT("calloc failure with hashsize", procName, 1);
for (i = 0; i < h; i += factor) {
line = data + i * wpl;
for (j = 0; j < w; j += factor) {
pixel = line[j];
extractRGBValues(pixel, &rval, &gval, &bval);
val = (137 * rval + 269 * gval + 353 * bval) % hashsize;
if (inta[val] == 0) {
inta[val] = 1;
sum++;
if (sum > 256) {
LEPT_FREE(inta);
return 0;
}
}
}
}
*pncolors = sum;
LEPT_FREE(inta);
return 0;
}
/* ----------------------------------------------------------------------- *
* Find the most "populated" colors in the image (and quantize) *
* ----------------------------------------------------------------------- */
/*!
* \brief pixGetMostPopulatedColors()
* \param[in] pixs 32 bpp rgb
* \param[in] sigbits 2-6, significant bits retained in the quantizer
* for each component of the input image
* \param[in] factor subsampling factor; use 1 for no subsampling
* \param[in] ncolors the number of most populated colors to select
* \param[out] parray [optional] array of colors, each as 0xrrggbb00
* \param[out] pcmap [optional] colormap of the colors
* \return 0 if OK, 1 on error
*
* <pre>
* Notes:
* (1) This finds the %ncolors most populated cubes in rgb colorspace,
* where the cube size depends on %sigbits as
* cube side = (256 >> sigbits)
* (2) The rgb color components are found at the center of the cube.
* (3) The output array of colors can be displayed using
* pixDisplayColorArray(array, ncolors, ...);
* </pre>
*/
l_ok
pixGetMostPopulatedColors(PIX *pixs,
l_int32 sigbits,
l_int32 factor,
l_int32 ncolors,
l_uint32 **parray,
PIXCMAP **pcmap)
{
l_int32 n, i, rgbindex, rval, gval, bval;
NUMA *nahisto, *naindex;
PROCNAME("pixGetMostPopulatedColors");
if (!parray && !pcmap)
return ERROR_INT("no return val requested", procName, 1);
if (parray) *parray = NULL;
if (pcmap) *pcmap = NULL;
if (!pixs || pixGetDepth(pixs) != 32)
return ERROR_INT("pixs not defined", procName, 1);
if (sigbits < 2 || sigbits > 6)
return ERROR_INT("sigbits not in [2 ... 6]", procName, 1);
if (factor < 1 || ncolors < 1)
return ERROR_INT("factor < 1 or ncolors < 1", procName, 1);
if ((nahisto = pixGetRGBHistogram(pixs, sigbits, factor)) == NULL)
return ERROR_INT("nahisto not made", procName, 1);
/* naindex contains the index into nahisto, which is the rgbindex */
naindex = numaSortIndexAutoSelect(nahisto, L_SORT_DECREASING);
numaDestroy(&nahisto);
if (!naindex)
return ERROR_INT("naindex not made", procName, 1);
n = numaGetCount(naindex);
ncolors = L_MIN(n, ncolors);
if (parray) *parray = (l_uint32 *)LEPT_CALLOC(ncolors, sizeof(l_uint32));
if (pcmap) *pcmap = pixcmapCreate(8);
for (i = 0; i < ncolors; i++) {
numaGetIValue(naindex, i, &rgbindex); /* rgb index */
getRGBFromIndex(rgbindex, sigbits, &rval, &gval, &bval);
if (parray) composeRGBPixel(rval, gval, bval, *parray + i);
if (pcmap) pixcmapAddColor(*pcmap, rval, gval, bval);
}
numaDestroy(&naindex);
return 0;
}
/*!
* \brief pixSimpleColorQuantize()
* \param[in] pixs 32 bpp rgb
* \param[in] sigbits 2-4, significant bits retained in the quantizer
* for each component of the input image
* \param[in] factor subsampling factor; use 1 for no subsampling
* \param[in] ncolors the number of most populated colors to select
* \return pixd 8 bpp cmapped or NULL on error
*
* <pre>
* Notes:
* (1) If you want to do color quantization for real, use octcube
* or modified median cut. This function shows that it is
* easy to make a simple quantizer based solely on the population
* in cells of a given size in rgb color space.
* (2) The %ncolors most populated cells at the %sigbits level form
* the colormap for quantizing, and this uses octcube indexing
* under the covers to assign each pixel to the nearest color.
* (3) %sigbits is restricted to 2, 3 and 4. At the low end, the
* color discrimination is very crude; at the upper end, a set of
* similar colors can dominate the result. Interesting results
* are generally found for %sigbits = 3 and ncolors ~ 20.
* (4) See also pixColorSegment() for a method of quantizing the
* colors to generate regions of similar color.
* </pre>
*/
PIX *
pixSimpleColorQuantize(PIX *pixs,
l_int32 sigbits,
l_int32 factor,
l_int32 ncolors)
{
l_int32 w, h;
PIX *pixd;
PIXCMAP *cmap;
PROCNAME("pixSimpleColorQuantize");
if (!pixs || pixGetDepth(pixs) != 32)
return (PIX *)ERROR_PTR("pixs not defined", procName, NULL);
if (sigbits < 2 || sigbits > 4)
return (PIX *)ERROR_PTR("sigbits not in {2,3,4}", procName, NULL);
pixGetMostPopulatedColors(pixs, sigbits, factor, ncolors, NULL, &cmap);
pixGetDimensions(pixs, &w, &h, NULL);
pixd = pixCreate(w, h, 8);
pixSetColormap(pixd, cmap);
pixAssignToNearestColor(pixd, pixs, NULL, 4, NULL);
return pixd;
}
/* ----------------------------------------------------------------------- *
* Constructs a color histogram based on rgb indices *
* ----------------------------------------------------------------------- */
/*!
* \brief pixGetRGBHistogram()
* \param[in] pixs 32 bpp rgb
* \param[in] sigbits 2-6, significant bits retained in the quantizer
* for each component of the input image
* \param[in] factor subsampling factor; use 1 for no subsampling
* \return numa histogram of colors, indexed by RGB
* components, or NULL on error
*
* <pre>
* Notes:
* (1) This uses a simple, fast method of indexing into an rgb image.
* (2) The output is a 1D histogram of count vs. rgb-index, which
* uses red sigbits as the most significant and blue as the least.
* (3) This function produces the same result as pixMedianCutHisto().
* </pre>
*/
NUMA *
pixGetRGBHistogram(PIX *pixs,
l_int32 sigbits,
l_int32 factor)
{
l_int32 w, h, i, j, size, wpl, rval, gval, bval, npts;
l_uint32 val32, rgbindex;
l_float32 *array;
l_uint32 *data, *line, *rtab, *gtab, *btab;
NUMA *na;
PROCNAME("pixGetRGBHistogram");
if (!pixs || pixGetDepth(pixs) != 32)
return (NUMA *)ERROR_PTR("pixs not defined", procName, NULL);
if (sigbits < 2 || sigbits > 6)
return (NUMA *)ERROR_PTR("sigbits not in [2 ... 6]", procName, NULL);
if (factor < 1)
return (NUMA *)ERROR_PTR("factor < 1", procName, NULL);
/* Get histogram size: 2^(3 * sigbits) */
size = 1 << (3 * sigbits); /* 64, 512, 4096, 32768, 262144 */
na = numaMakeConstant(0, size); /* init to all 0 */
array = numaGetFArray(na, L_NOCOPY);
makeRGBIndexTables(&rtab, &gtab, &btab, sigbits);
/* Check the number of sampled pixels */
pixGetDimensions(pixs, &w, &h, NULL);
npts = ((w + factor - 1) / factor) * ((h + factor - 1) / factor);
if (npts < 1000)
L_WARNING("only sampling %d pixels\n", procName, npts);
wpl = pixGetWpl(pixs);
data = pixGetData(pixs);
for (i = 0; i < h; i += factor) {
line = data + i * wpl;
for (j = 0; j < w; j += factor) {
val32 = *(line + j);
extractRGBValues(val32, &rval, &gval, &bval);
rgbindex = rtab[rval] | gtab[gval] | btab[bval];
array[rgbindex]++;
}
}
LEPT_FREE(rtab);
LEPT_FREE(gtab);
LEPT_FREE(btab);
return na;
}
/*!
* \brief makeRGBIndexTables()
*
* \param[out] prtab, pgtab, pbtab 256-entry rgb index tables
* \param[in] sigbits 2-6, significant bits retained in the quantizer
* for each component of the input image
* \return 0 if OK, 1 on error
*
* <pre>
* Notes:
* (1) These tables are used to map from rgb sample values to
* an rgb index, using
* rgbindex = rtab[rval] | gtab[gval] | btab[bval]
* where, e.g., if sigbits = 3, the index is a 9 bit integer:
* r7 r6 r5 g7 g6 g5 b7 b6 b5
* </pre>
*/
l_ok
makeRGBIndexTables(l_uint32 **prtab,
l_uint32 **pgtab,
l_uint32 **pbtab,
l_int32 sigbits)
{
l_int32 i;
l_uint32 *rtab, *gtab, *btab;
PROCNAME("makeRGBIndexTables");
if (prtab) *prtab = NULL;
if (pgtab) *pgtab = NULL;
if (pbtab) *pbtab = NULL;
if (!prtab || !pgtab || !pbtab)
return ERROR_INT("not all table ptrs defined", procName, 1);
if (sigbits < 2 || sigbits > 6)
return ERROR_INT("sigbits not in [2 ... 6]", procName, 1);
rtab = (l_uint32 *)LEPT_CALLOC(256, sizeof(l_uint32));
gtab = (l_uint32 *)LEPT_CALLOC(256, sizeof(l_uint32));
btab = (l_uint32 *)LEPT_CALLOC(256, sizeof(l_uint32));
if (!rtab || !gtab || !btab)
return ERROR_INT("calloc fail for tab", procName, 1);
*prtab = rtab;
*pgtab = gtab;
*pbtab = btab;
switch (sigbits) {
case 2:
for (i = 0; i < 256; i++) {
rtab[i] = (i & 0xc0) >> 2;
gtab[i] = (i & 0xc0) >> 4;
btab[i] = (i & 0xc0) >> 6;
}
break;
case 3:
for (i = 0; i < 256; i++) {
rtab[i] = (i & 0xe0) << 1;
gtab[i] = (i & 0xe0) >> 2;
btab[i] = (i & 0xe0) >> 5;
}
break;
case 4:
for (i = 0; i < 256; i++) {
rtab[i] = (i & 0xf0) << 4;
gtab[i] = (i & 0xf0);
btab[i] = (i & 0xf0) >> 4;
}
break;
case 5:
for (i = 0; i < 256; i++) {
rtab[i] = (i & 0xf8) << 7;
gtab[i] = (i & 0xf8) << 2;
btab[i] = (i & 0xf8) >> 3;
}
break;
case 6:
for (i = 0; i < 256; i++) {
rtab[i] = (i & 0xfc) << 10;
gtab[i] = (i & 0xfc) << 4;
btab[i] = (i & 0xfc) >> 2;
}
break;
default:
L_ERROR("Illegal sigbits = %d\n", procName, sigbits);
return ERROR_INT("sigbits not in [2 ... 6]", procName, 1);
}
return 0;
}
/*!
* \brief getRGBFromIndex()
*
* \param[in] index rgbindex
* \param[in] sigbits 2-6, significant bits retained in the quantizer
* for each component of the input image
* \param[out] prval, pgval, pbval rgb values
* \return 0 if OK, 1 on error
*
* <pre>
* Notes:
* (1) The %index is expressed in bits, based on the the
* %sigbits of the r, g and b components, as
* r7 r6 ... g7 g6 ... b7 b6 ...
* (2) The computed rgb values are in the center of the quantized cube.
* The extra bit that is OR'd accomplishes this.
* </pre>
*/
l_ok
getRGBFromIndex(l_uint32 index,
l_int32 sigbits,
l_int32 *prval,
l_int32 *pgval,
l_int32 *pbval)
{
PROCNAME("getRGBFromIndex");
if (prval) *prval = 0;
if (pgval) *pgval = 0;
if (pbval) *pbval = 0;
if (!prval || !pgval || !pbval)
return ERROR_INT("not all component ptrs defined", procName, 1);
if (sigbits < 2 || sigbits > 6)
return ERROR_INT("sigbits not in [2 ... 6]", procName, 1);
switch (sigbits) {
case 2:
*prval = ((index << 2) & 0xc0) | 0x20;
*pgval = ((index << 4) & 0xc0) | 0x20;
*pbval = ((index << 6) & 0xc0) | 0x20;
break;
case 3:
*prval = ((index >> 1) & 0xe0) | 0x10;
*pgval = ((index << 2) & 0xe0) | 0x10;
*pbval = ((index << 5) & 0xe0) | 0x10;
break;
case 4:
*prval = ((index >> 4) & 0xf0) | 0x08;
*pgval = (index & 0xf0) | 0x08;
*pbval = ((index << 4) & 0xf0) | 0x08;
break;
case 5:
*prval = ((index >> 7) & 0xf8) | 0x04;
*pgval = ((index >> 2) & 0xf8) | 0x04;
*pbval = ((index << 3) & 0xf8) | 0x04;
break;
case 6:
*prval = ((index >> 10) & 0xfc) | 0x02;
*pgval = ((index >> 4) & 0xfc) | 0x02;
*pbval = ((index << 2) & 0xfc) | 0x02;
break;
default:
L_ERROR("Illegal sigbits = %d\n", procName, sigbits);
return ERROR_INT("sigbits not in [2 ... 6]", procName, 1);
}
return 0;
}
/* ----------------------------------------------------------------------- *
* Identify images that have highlight (red) color *
* ----------------------------------------------------------------------- */
/*!
* \brief pixHasHighlightRed()
*
* \param[in] pixs 32 bpp rgb
* \param[in] factor subsampling; an integer >= 1; use 1 for all pixels
* \param[in] fract threshold fraction of all image pixels
* \param[in] fthresh threshold on a function of the components; typ. ~2.5
* \param[out] phasred 1 if red pixels are above threshold
* \param[out] pratio [optional] normalized fraction of threshold
* red pixels that is actually observed
* \param[out] ppixdb [optional] seed pixel mask
* \return 0 if OK, 1 on error
*
* <pre>
* Notes:
* (1) Pixels are identified as red if they satisfy two conditions:
* (a) The components satisfy (R-B)/B > %fthresh (red or dark fg)
* (b) The red component satisfied R > 128 (red or light bg)
* Masks are generated for (a) and (b), and the intersection
* gives the pixels that are red but not either light bg or
* dark fg.
* (2) A typical value for fract = 0.0001, which gives sensitivity
* to an image where a small fraction of the pixels are printed
* in red.
* (3) A typical value for fthresh = 2.5. Higher values give less
* sensitivity to red, and fewer false positives.
* </pre>
*/
l_ok
pixHasHighlightRed(PIX *pixs,
l_int32 factor,
l_float32 fract,
l_float32 fthresh,
l_int32 *phasred,
l_float32 *pratio,
PIX **ppixdb)
{
l_int32 w, h, count;
l_float32 ratio;
PIX *pix1, *pix2, *pix3, *pix4;
FPIX *fpix;
PROCNAME("pixHasHighlightRed");
if (pratio) *pratio = 0.0;
if (ppixdb) *ppixdb = NULL;
if (phasred) *phasred = 0;
if (!pratio && !ppixdb)
return ERROR_INT("no return val requested", procName, 1);
if (!phasred)
return ERROR_INT("&hasred not defined", procName, 1);
if (!pixs || pixGetDepth(pixs) != 32)
return ERROR_INT("pixs not defined or not 32 bpp", procName, 1);
if (fthresh < 1.5 || fthresh > 3.5)
L_WARNING("fthresh = %f is out of normal bounds\n", procName, fthresh);
if (factor > 1)
pix1 = pixScaleByIntSampling(pixs, factor);
else
pix1 = pixClone(pixs);
/* Identify pixels that are either red or dark foreground */
fpix = pixComponentFunction(pix1, 1.0, 0.0, -1.0, 0.0, 0.0, 1.0);
pix2 = fpixThresholdToPix(fpix, fthresh);
pixInvert(pix2, pix2);
/* Identify pixels that are either red or light background */
pix3 = pixGetRGBComponent(pix1, COLOR_RED);
pix4 = pixThresholdToBinary(pix3, 130);
pixInvert(pix4, pix4);
pixAnd(pix4, pix4, pix2);
pixCountPixels(pix4, &count, NULL);
pixGetDimensions(pix4, &w, &h, NULL);
L_INFO("count = %d, thresh = %d\n", procName, count,
(l_int32)(fract * w * h));
ratio = (l_float32)count / (fract * w * h);
if (pratio) *pratio = ratio;
if (ratio >= 1.0)
*phasred = 1;
if (ppixdb)
*ppixdb = pix4;
else
pixDestroy(&pix4);
pixDestroy(&pix1);
pixDestroy(&pix2);
pixDestroy(&pix3);
fpixDestroy(&fpix);
return 0;
}